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use crate::store::StoreOpaque;
use crate::Module;
use once_cell::sync::OnceCell;
use std::fmt;
use std::sync::Arc;
use wasmtime_environ::{EntityRef, FilePos, TrapCode as EnvTrapCode};
use wasmtime_jit::{demangle_function_name, demangle_function_name_or_index};
/// A struct representing an aborted instruction execution, with a message
/// indicating the cause.
#[derive(Clone)]
pub struct Trap {
inner: Arc<TrapInner>,
}
/// State describing the occasion which evoked a trap.
#[derive(Debug)]
enum TrapReason {
/// An error message describing a trap.
Message(String),
/// An `i32` exit status describing an explicit program exit.
I32Exit(i32),
/// A structured error describing a trap.
Error(Box<dyn std::error::Error + Send + Sync>),
/// A specific code for a trap triggered while executing WASM.
InstructionTrap(TrapCode),
}
impl fmt::Display for TrapReason {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
match self {
TrapReason::Message(s) => write!(f, "{}", s),
TrapReason::I32Exit(status) => write!(f, "Exited with i32 exit status {}", status),
TrapReason::Error(e) => write!(f, "{}", e),
TrapReason::InstructionTrap(code) => write!(f, "wasm trap: {}", code),
}
}
}
/// A trap code describing the reason for a trap.
///
/// All trap instructions have an explicit trap code.
///
/// The code can be accessed from the c-api, where the possible values are translated
/// into enum values defined there:
///
/// * `wasm_trap_code` in c-api/src/trap.rs, and
/// * `wasmtime_trap_code_enum` in c-api/include/wasmtime/trap.h.
///
/// These need to be kept in sync.
#[non_exhaustive]
#[derive(Clone, Copy, PartialEq, Eq, Debug, Hash)]
pub enum TrapCode {
/// The current stack space was exhausted.
StackOverflow,
/// An out-of-bounds memory access.
MemoryOutOfBounds,
/// A wasm atomic operation was presented with a not-naturally-aligned linear-memory address.
HeapMisaligned,
/// An out-of-bounds access to a table.
TableOutOfBounds,
/// Indirect call to a null table entry.
IndirectCallToNull,
/// Signature mismatch on indirect call.
BadSignature,
/// An integer arithmetic operation caused an overflow.
IntegerOverflow,
/// An integer division by zero.
IntegerDivisionByZero,
/// Failed float-to-int conversion.
BadConversionToInteger,
/// Code that was supposed to have been unreachable was reached.
UnreachableCodeReached,
/// Execution has potentially run too long and may be interrupted.
Interrupt,
/// When the `component-model` feature is enabled this trap represents a
/// function that was `canon lift`'d, then `canon lower`'d, then called.
/// This combination of creation of a function in the component model
/// generates a function that always traps and, when called, produces this
/// flavor of trap.
AlwaysTrapAdapter,
}
impl TrapCode {
/// Panics if `code` is `EnvTrapCode::User`.
fn from_non_user(code: EnvTrapCode) -> Self {
match code {
EnvTrapCode::StackOverflow => TrapCode::StackOverflow,
EnvTrapCode::HeapOutOfBounds => TrapCode::MemoryOutOfBounds,
EnvTrapCode::HeapMisaligned => TrapCode::HeapMisaligned,
EnvTrapCode::TableOutOfBounds => TrapCode::TableOutOfBounds,
EnvTrapCode::IndirectCallToNull => TrapCode::IndirectCallToNull,
EnvTrapCode::BadSignature => TrapCode::BadSignature,
EnvTrapCode::IntegerOverflow => TrapCode::IntegerOverflow,
EnvTrapCode::IntegerDivisionByZero => TrapCode::IntegerDivisionByZero,
EnvTrapCode::BadConversionToInteger => TrapCode::BadConversionToInteger,
EnvTrapCode::UnreachableCodeReached => TrapCode::UnreachableCodeReached,
EnvTrapCode::Interrupt => TrapCode::Interrupt,
EnvTrapCode::AlwaysTrapAdapter => TrapCode::AlwaysTrapAdapter,
}
}
}
impl fmt::Display for TrapCode {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
use TrapCode::*;
let desc = match self {
StackOverflow => "call stack exhausted",
MemoryOutOfBounds => "out of bounds memory access",
HeapMisaligned => "misaligned memory access",
TableOutOfBounds => "undefined element: out of bounds table access",
IndirectCallToNull => "uninitialized element",
BadSignature => "indirect call type mismatch",
IntegerOverflow => "integer overflow",
IntegerDivisionByZero => "integer divide by zero",
BadConversionToInteger => "invalid conversion to integer",
UnreachableCodeReached => "wasm `unreachable` instruction executed",
Interrupt => "interrupt",
AlwaysTrapAdapter => "degenerate component adapter called",
};
write!(f, "{}", desc)
}
}
#[derive(Debug)]
pub(crate) struct TrapBacktrace {
wasm_trace: Vec<FrameInfo>,
runtime_trace: wasmtime_runtime::Backtrace,
hint_wasm_backtrace_details_env: bool,
}
impl TrapBacktrace {
pub fn new(
store: &StoreOpaque,
runtime_trace: wasmtime_runtime::Backtrace,
trap_pc: Option<usize>,
) -> Self {
let mut wasm_trace = Vec::<FrameInfo>::with_capacity(runtime_trace.frames().len());
let mut hint_wasm_backtrace_details_env = false;
let wasm_backtrace_details_env_used =
store.engine().config().wasm_backtrace_details_env_used;
for frame in runtime_trace.frames() {
debug_assert!(frame.pc() != 0);
// Note that we need to be careful about the pc we pass in
// here to lookup frame information. This program counter is
// used to translate back to an original source location in
// the origin wasm module. If this pc is the exact pc that
// the trap happened at, then we look up that pc precisely.
// Otherwise backtrace information typically points at the
// pc *after* the call instruction (because otherwise it's
// likely a call instruction on the stack). In that case we
// want to lookup information for the previous instruction
// (the call instruction) so we subtract one as the lookup.
let pc_to_lookup = if Some(frame.pc()) == trap_pc {
frame.pc()
} else {
frame.pc() - 1
};
// NB: The PC we are looking up _must_ be a Wasm PC since
// `wasmtime_runtime::Backtrace` only contains Wasm frames.
//
// However, consider the case where we have multiple, nested calls
// across stores (with host code in between, by necessity, since
// only things in the same store can be linked directly together):
//
// | ... |
// | Host | |
// +-----------------+ | stack
// | Wasm in store A | | grows
// +-----------------+ | down
// | Host | |
// +-----------------+ |
// | Wasm in store B | V
// +-----------------+
//
// In this scenario, the `wasmtime_runtime::Backtrace` will contain
// two frames: Wasm in store B followed by Wasm in store A. But
// `store.modules()` will only have the module information for
// modules instantiated within this store. Therefore, we use `if let
// Some(..)` instead of the `unwrap` you might otherwise expect and
// we ignore frames from modules that were not registered in this
// store's module registry.
if let Some((info, module)) = store.modules().lookup_frame_info(pc_to_lookup) {
wasm_trace.push(info);
// If this frame has unparsed debug information and the
// store's configuration indicates that we were
// respecting the environment variable of whether to
// do this then we will print out a helpful note in
// `Display` to indicate that more detailed information
// in a trap may be available.
let has_unparsed_debuginfo = module.compiled_module().has_unparsed_debuginfo();
if has_unparsed_debuginfo && wasm_backtrace_details_env_used {
hint_wasm_backtrace_details_env = true;
}
}
}
Self {
wasm_trace,
runtime_trace,
hint_wasm_backtrace_details_env,
}
}
}
struct TrapInner {
reason: TrapReason,
backtrace: OnceCell<TrapBacktrace>,
}
fn _assert_trap_is_sync_and_send(t: &Trap) -> (&dyn Sync, &dyn Send) {
(t, t)
}
impl Trap {
/// Creates a new `Trap` with `message`.
///
/// # Example
///
/// ```
/// let trap = wasmtime::Trap::new("unexpected error");
/// assert!(trap.to_string().contains("unexpected error"));
/// ```
#[cold] // traps are exceptional, this helps move handling off the main path
pub fn new<I: Into<String>>(message: I) -> Self {
let reason = TrapReason::Message(message.into());
Trap::new_with_trace(reason, None)
}
/// Creates a new `Trap` representing an explicit program exit with a classic `i32`
/// exit status value.
#[cold] // see Trap::new
pub fn i32_exit(status: i32) -> Self {
Trap::new_with_trace(TrapReason::I32Exit(status), None)
}
#[cold] // see Trap::new
pub(crate) fn from_runtime_box(
store: &StoreOpaque,
runtime_trap: Box<wasmtime_runtime::Trap>,
) -> Self {
Self::from_runtime(store, *runtime_trap)
}
#[cold] // see Trap::new
pub(crate) fn from_runtime(store: &StoreOpaque, runtime_trap: wasmtime_runtime::Trap) -> Self {
let wasmtime_runtime::Trap { reason, backtrace } = runtime_trap;
match reason {
wasmtime_runtime::TrapReason::User(error) => {
let trap = Trap::from(error);
if let Some(backtrace) = backtrace {
trap.record_backtrace(TrapBacktrace::new(store, backtrace, None));
}
trap
}
wasmtime_runtime::TrapReason::Jit(pc) => {
let code = store
.modules()
.lookup_trap_code(pc)
.unwrap_or(EnvTrapCode::StackOverflow);
let backtrace = backtrace.map(|bt| TrapBacktrace::new(store, bt, Some(pc)));
Trap::new_wasm(code, backtrace)
}
wasmtime_runtime::TrapReason::Wasm(trap_code) => {
let backtrace = backtrace.map(|bt| TrapBacktrace::new(store, bt, None));
Trap::new_wasm(trap_code, backtrace)
}
}
}
#[cold] // see Trap::new
pub(crate) fn new_wasm(code: EnvTrapCode, backtrace: Option<TrapBacktrace>) -> Self {
let code = TrapCode::from_non_user(code);
Trap::new_with_trace(TrapReason::InstructionTrap(code), backtrace)
}
/// Creates a new `Trap`.
/// * `reason` - this is the wasmtime-internal reason for why this trap is
/// being created.
///
/// * `backtrace` - this is a captured backtrace from when the trap
/// occurred. Contains the native backtrace, and the backtrace of
/// WebAssembly frames.
fn new_with_trace(reason: TrapReason, backtrace: Option<TrapBacktrace>) -> Self {
let backtrace = if let Some(bt) = backtrace {
OnceCell::with_value(bt)
} else {
OnceCell::new()
};
Trap {
inner: Arc::new(TrapInner { reason, backtrace }),
}
}
/// If the trap was the result of an explicit program exit with a classic
/// `i32` exit status value, return the value, otherwise return `None`.
pub fn i32_exit_status(&self) -> Option<i32> {
match self.inner.reason {
TrapReason::I32Exit(status) => Some(status),
_ => None,
}
}
/// Displays the error reason for this trap.
///
/// In particular, it differs from this struct's `Display` by *only*
/// showing the reason, and not the full backtrace. This is useful to
/// customize the way the trap is reported, for instance to display a short
/// message for user-facing errors.
pub fn display_reason<'a>(&'a self) -> impl fmt::Display + 'a {
&self.inner.reason
}
/// Returns a list of function frames in WebAssembly code that led to this
/// trap happening.
///
/// This function return an `Option` of a list of frames to indicate that
/// wasm frames are not always available. Frames will never be available if
/// backtraces are disabled via
/// [`Config::wasm_backtrace`](crate::Config::wasm_backtrace). Frames will
/// also not be available for freshly-created traps. WebAssembly frames are
/// currently only captured when the trap reaches wasm itself to get raised
/// across a wasm boundary.
pub fn trace(&self) -> Option<&[FrameInfo]> {
self.inner
.backtrace
.get()
.as_ref()
.map(|bt| bt.wasm_trace.as_slice())
}
/// Code of a trap that happened while executing a WASM instruction.
/// If the trap was triggered by a host export this will be `None`.
pub fn trap_code(&self) -> Option<TrapCode> {
match self.inner.reason {
TrapReason::InstructionTrap(code) => Some(code),
_ => None,
}
}
fn record_backtrace(&self, backtrace: TrapBacktrace) {
// When a trap is created on top of the wasm stack, the trampoline will
// re-raise it via
// `wasmtime_runtime::raise_user_trap(trap.into::<Box<dyn Error>>())`
// after panic::catch_unwind. We don't want to overwrite the first
// backtrace recorded, as it is most precise.
// FIXME: make sure backtraces are only created once per trap! they are
// actually kinda expensive to create.
let _ = self.inner.backtrace.try_insert(backtrace);
}
}
impl fmt::Debug for Trap {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
let mut f = f.debug_struct("Trap");
f.field("reason", &self.inner.reason);
if let Some(backtrace) = self.inner.backtrace.get() {
f.field("wasm_trace", &backtrace.wasm_trace)
.field("runtime_trace", &backtrace.runtime_trace);
}
f.finish()
}
}
impl fmt::Display for Trap {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
write!(f, "{}", self.inner.reason)?;
if let Some(trace) = self.trace() {
if trace.is_empty() {
return Ok(());
}
writeln!(f, "\nwasm backtrace:")?;
for (i, frame) in trace.iter().enumerate() {
let name = frame.module_name().unwrap_or("<unknown>");
write!(f, " {:>3}: ", i)?;
if let Some(offset) = frame.module_offset() {
write!(f, "{:#6x} - ", offset)?;
}
let write_raw_func_name = |f: &mut fmt::Formatter<'_>| {
demangle_function_name_or_index(
f,
frame.func_name(),
frame.func_index() as usize,
)
};
if frame.symbols().is_empty() {
write!(f, "{}!", name)?;
write_raw_func_name(f)?;
writeln!(f, "")?;
} else {
for (i, symbol) in frame.symbols().iter().enumerate() {
if i > 0 {
write!(f, " - ")?;
} else {
// ...
}
match symbol.name() {
Some(name) => demangle_function_name(f, name)?,
None if i == 0 => write_raw_func_name(f)?,
None => write!(f, "<inlined function>")?,
}
writeln!(f, "")?;
if let Some(file) = symbol.file() {
write!(f, " at {}", file)?;
if let Some(line) = symbol.line() {
write!(f, ":{}", line)?;
if let Some(col) = symbol.column() {
write!(f, ":{}", col)?;
}
}
}
writeln!(f, "")?;
}
}
}
if self
.inner
.backtrace
.get()
.map(|t| t.hint_wasm_backtrace_details_env)
.unwrap_or(false)
{
writeln!(f, "note: using the `WASMTIME_BACKTRACE_DETAILS=1` environment variable to may show more debugging information")?;
}
}
Ok(())
}
}
impl std::error::Error for Trap {
fn source(&self) -> Option<&(dyn std::error::Error + 'static)> {
match &self.inner.reason {
TrapReason::Error(e) => e.source(),
TrapReason::I32Exit(_) | TrapReason::Message(_) | TrapReason::InstructionTrap(_) => {
None
}
}
}
}
impl From<anyhow::Error> for Trap {
fn from(e: anyhow::Error) -> Trap {
match e.downcast::<Trap>() {
Ok(trap) => trap,
Err(e) => Box::<dyn std::error::Error + Send + Sync>::from(e).into(),
}
}
}
impl From<Box<dyn std::error::Error + Send + Sync>> for Trap {
fn from(e: Box<dyn std::error::Error + Send + Sync>) -> Trap {
// If the top-level error is already a trap, don't be redundant and just return it.
if let Some(trap) = e.downcast_ref::<Trap>() {
trap.clone()
} else {
let reason = TrapReason::Error(e.into());
Trap::new_with_trace(reason, None)
}
}
}
/// Description of a frame in a backtrace for a [`Trap`].
///
/// Whenever a WebAssembly trap occurs an instance of [`Trap`] is created. Each
/// [`Trap`] has a backtrace of the WebAssembly frames that led to the trap, and
/// each frame is described by this structure.
///
/// [`Trap`]: crate::Trap
#[derive(Debug)]
pub struct FrameInfo {
module_name: Option<String>,
func_index: u32,
func_name: Option<String>,
func_start: FilePos,
instr: Option<FilePos>,
symbols: Vec<FrameSymbol>,
}
impl FrameInfo {
/// Fetches frame information about a program counter in a backtrace.
///
/// Returns an object if this `pc` is known to this module, or returns `None`
/// if no information can be found.
pub(crate) fn new(module: &Module, text_offset: usize) -> Option<FrameInfo> {
let module = module.compiled_module();
let (index, _func_offset) = module.func_by_text_offset(text_offset)?;
let info = module.func_info(index);
let instr = wasmtime_environ::lookup_file_pos(module.address_map_data(), text_offset);
// In debug mode for now assert that we found a mapping for `pc` within
// the function, because otherwise something is buggy along the way and
// not accounting for all the instructions. This isn't super critical
// though so we can omit this check in release mode.
//
// Note that if the module doesn't even have an address map due to
// compilation settings then it's expected that `instr` is `None`.
debug_assert!(
instr.is_some() || !module.has_address_map(),
"failed to find instruction for {:#x}",
text_offset
);
// Use our wasm-relative pc to symbolize this frame. If there's a
// symbolication context (dwarf debug info) available then we can try to
// look this up there.
//
// Note that dwarf pcs are code-section-relative, hence the subtraction
// from the location of `instr`. Also note that all errors are ignored
// here for now since technically wasm modules can always have any
// custom section contents.
let mut symbols = Vec::new();
if let Some(s) = &module.symbolize_context().ok().and_then(|c| c) {
if let Some(offset) = instr.and_then(|i| i.file_offset()) {
let to_lookup = u64::from(offset) - s.code_section_offset();
if let Ok(mut frames) = s.addr2line().find_frames(to_lookup) {
while let Ok(Some(frame)) = frames.next() {
symbols.push(FrameSymbol {
name: frame
.function
.as_ref()
.and_then(|l| l.raw_name().ok())
.map(|s| s.to_string()),
file: frame
.location
.as_ref()
.and_then(|l| l.file)
.map(|s| s.to_string()),
line: frame.location.as_ref().and_then(|l| l.line),
column: frame.location.as_ref().and_then(|l| l.column),
});
}
}
}
}
let index = module.module().func_index(index);
Some(FrameInfo {
module_name: module.module().name.clone(),
func_index: index.index() as u32,
func_name: module.func_name(index).map(|s| s.to_string()),
instr,
func_start: info.start_srcloc,
symbols,
})
}
/// Returns the WebAssembly function index for this frame.
///
/// This function index is the index in the function index space of the
/// WebAssembly module that this frame comes from.
pub fn func_index(&self) -> u32 {
self.func_index
}
/// Returns the identifer of the module that this frame is for.
///
/// Module identifiers are present in the `name` section of a WebAssembly
/// binary, but this may not return the exact item in the `name` section.
/// Module names can be overwritten at construction time or perhaps inferred
/// from file names. The primary purpose of this function is to assist in
/// debugging and therefore may be tweaked over time.
///
/// This function returns `None` when no name can be found or inferred.
pub fn module_name(&self) -> Option<&str> {
self.module_name.as_deref()
}
/// Returns a descriptive name of the function for this frame, if one is
/// available.
///
/// The name of this function may come from the `name` section of the
/// WebAssembly binary, or wasmtime may try to infer a better name for it if
/// not available, for example the name of the export if it's exported.
///
/// This return value is primarily used for debugging and human-readable
/// purposes for things like traps. Note that the exact return value may be
/// tweaked over time here and isn't guaranteed to be something in
/// particular about a wasm module due to its primary purpose of assisting
/// in debugging.
///
/// This function returns `None` when no name could be inferred.
pub fn func_name(&self) -> Option<&str> {
self.func_name.as_deref()
}
/// Returns the offset within the original wasm module this frame's program
/// counter was at.
///
/// The offset here is the offset from the beginning of the original wasm
/// module to the instruction that this frame points to.
///
/// Note that `None` may be returned if the original module was not
/// compiled with mapping information to yield this information. This is
/// controlled by the
/// [`Config::generate_address_map`](crate::Config::generate_address_map)
/// configuration option.
pub fn module_offset(&self) -> Option<usize> {
Some(self.instr?.file_offset()? as usize)
}
/// Returns the offset from the original wasm module's function to this
/// frame's program counter.
///
/// The offset here is the offset from the beginning of the defining
/// function of this frame (within the wasm module) to the instruction this
/// frame points to.
///
/// Note that `None` may be returned if the original module was not
/// compiled with mapping information to yield this information. This is
/// controlled by the
/// [`Config::generate_address_map`](crate::Config::generate_address_map)
/// configuration option.
pub fn func_offset(&self) -> Option<usize> {
let instr_offset = self.instr?.file_offset()?;
Some((instr_offset - self.func_start.file_offset()?) as usize)
}
/// Returns the debug symbols found, if any, for this function frame.
///
/// When a wasm program is compiled with DWARF debug information then this
/// function may be populated to return symbols which contain extra debug
/// information about a frame including the filename and line number. If no
/// debug information was found or if it was malformed then this will return
/// an empty array.
pub fn symbols(&self) -> &[FrameSymbol] {
&self.symbols
}
}
/// Debug information for a symbol that is attached to a [`FrameInfo`].
///
/// When DWARF debug information is present in a wasm file then this structure
/// can be found on a [`FrameInfo`] and can be used to learn about filenames,
/// line numbers, etc, which are the origin of a function in a stack trace.
#[derive(Debug)]
pub struct FrameSymbol {
name: Option<String>,
file: Option<String>,
line: Option<u32>,
column: Option<u32>,
}
impl FrameSymbol {
/// Returns the function name associated with this symbol.
///
/// Note that this may not be present with malformed debug information, or
/// the debug information may not include it. Also note that the symbol is
/// frequently mangled, so you might need to run some form of demangling
/// over it.
pub fn name(&self) -> Option<&str> {
self.name.as_deref()
}
/// Returns the source code filename this symbol was defined in.
///
/// Note that this may not be present with malformed debug information, or
/// the debug information may not include it.
pub fn file(&self) -> Option<&str> {
self.file.as_deref()
}
/// Returns the 1-indexed source code line number this symbol was defined
/// on.
///
/// Note that this may not be present with malformed debug information, or
/// the debug information may not include it.
pub fn line(&self) -> Option<u32> {
self.line
}
/// Returns the 1-indexed source code column number this symbol was defined
/// on.
///
/// Note that this may not be present with malformed debug information, or
/// the debug information may not include it.
pub fn column(&self) -> Option<u32> {
self.column
}
}