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use state_id::StateID;
/// A trait describing the interface of a deterministic finite automaton (DFA).
///
/// Every DFA has exactly one start state and at least one dead state (which
/// may be the same, as in the case of an empty DFA). In all cases, a state
/// identifier of `0` must be a dead state such that `DFA::is_dead_state(0)`
/// always returns `true`.
///
/// Every DFA also has zero or more match states, such that
/// `DFA::is_match_state(id)` returns `true` if and only if `id` corresponds to
/// a match state.
///
/// In general, users of this trait likely will only need to use the search
/// routines such as `is_match`, `shortest_match`, `find` or `rfind`. The other
/// methods are lower level and are used for walking the transitions of a DFA
/// manually. In particular, the aforementioned search routines are implemented
/// generically in terms of the lower level transition walking routines.
pub trait DFA {
/// The representation used for state identifiers in this DFA.
///
/// Typically, this is one of `u8`, `u16`, `u32`, `u64` or `usize`.
type ID: StateID;
/// Return the identifier of this DFA's start state.
fn start_state(&self) -> Self::ID;
/// Returns true if and only if the given identifier corresponds to a match
/// state.
fn is_match_state(&self, id: Self::ID) -> bool;
/// Returns true if and only if the given identifier corresponds to a dead
/// state. When a DFA enters a dead state, it is impossible to leave and
/// thus can never lead to a match.
fn is_dead_state(&self, id: Self::ID) -> bool;
/// Returns true if and only if the given identifier corresponds to either
/// a dead state or a match state, such that one of `is_match_state(id)`
/// or `is_dead_state(id)` must return true.
///
/// Depending on the implementation of the DFA, this routine can be used
/// to save a branch in the core matching loop. Nevertheless,
/// `is_match_state(id) || is_dead_state(id)` is always a valid
/// implementation.
fn is_match_or_dead_state(&self, id: Self::ID) -> bool;
/// Returns true if and only if this DFA is anchored.
///
/// When a DFA is anchored, it is only allowed to report matches that
/// start at index `0`.
fn is_anchored(&self) -> bool;
/// Given the current state that this DFA is in and the next input byte,
/// this method returns the identifier of the next state. The identifier
/// returned is always valid, but it may correspond to a dead state.
fn next_state(&self, current: Self::ID, input: u8) -> Self::ID;
/// Like `next_state`, but its implementation may look up the next state
/// without memory safety checks such as bounds checks. As such, callers
/// must ensure that the given identifier corresponds to a valid DFA
/// state. Implementors must, in turn, ensure that this routine is safe
/// for all valid state identifiers and for all possible `u8` values.
unsafe fn next_state_unchecked(
&self,
current: Self::ID,
input: u8,
) -> Self::ID;
/// Returns true if and only if the given bytes match this DFA.
///
/// This routine may short circuit if it knows that scanning future input
/// will never lead to a different result. In particular, if a DFA enters
/// a match state or a dead state, then this routine will return `true` or
/// `false`, respectively, without inspecting any future input.
///
/// # Example
///
/// This example shows how to use this method with a
/// [`DenseDFA`](enum.DenseDFA.html).
///
/// ```
/// use regex_automata::{DFA, DenseDFA};
///
/// # fn example() -> Result<(), regex_automata::Error> {
/// let dfa = DenseDFA::new("foo[0-9]+bar")?;
/// assert_eq!(true, dfa.is_match(b"foo12345bar"));
/// assert_eq!(false, dfa.is_match(b"foobar"));
/// # Ok(()) }; example().unwrap()
/// ```
#[inline]
fn is_match(&self, bytes: &[u8]) -> bool {
self.is_match_at(bytes, 0)
}
/// Returns the first position at which a match is found.
///
/// This routine stops scanning input in precisely the same circumstances
/// as `is_match`. The key difference is that this routine returns the
/// position at which it stopped scanning input if and only if a match
/// was found. If no match is found, then `None` is returned.
///
/// # Example
///
/// This example shows how to use this method with a
/// [`DenseDFA`](enum.DenseDFA.html).
///
/// ```
/// use regex_automata::{DFA, DenseDFA};
///
/// # fn example() -> Result<(), regex_automata::Error> {
/// let dfa = DenseDFA::new("foo[0-9]+")?;
/// assert_eq!(Some(4), dfa.shortest_match(b"foo12345"));
///
/// // Normally, the end of the leftmost first match here would be 3,
/// // but the shortest match semantics detect a match earlier.
/// let dfa = DenseDFA::new("abc|a")?;
/// assert_eq!(Some(1), dfa.shortest_match(b"abc"));
/// # Ok(()) }; example().unwrap()
/// ```
#[inline]
fn shortest_match(&self, bytes: &[u8]) -> Option<usize> {
self.shortest_match_at(bytes, 0)
}
/// Returns the end offset of the longest match. If no match exists,
/// then `None` is returned.
///
/// Implementors of this trait are not required to implement any particular
/// match semantics (such as leftmost-first), which are instead manifest in
/// the DFA's topology itself.
///
/// In particular, this method must continue searching even after it
/// enters a match state. The search should only terminate once it has
/// reached the end of the input or when it has entered a dead state. Upon
/// termination, the position of the last byte seen while still in a match
/// state is returned.
///
/// # Example
///
/// This example shows how to use this method with a
/// [`DenseDFA`](enum.DenseDFA.html). By default, a dense DFA uses
/// "leftmost first" match semantics.
///
/// Leftmost first match semantics corresponds to the match with the
/// smallest starting offset, but where the end offset is determined by
/// preferring earlier branches in the original regular expression. For
/// example, `Sam|Samwise` will match `Sam` in `Samwise`, but `Samwise|Sam`
/// will match `Samwise` in `Samwise`.
///
/// Generally speaking, the "leftmost first" match is how most backtracking
/// regular expressions tend to work. This is in contrast to POSIX-style
/// regular expressions that yield "leftmost longest" matches. Namely,
/// both `Sam|Samwise` and `Samwise|Sam` match `Samwise` when using
/// leftmost longest semantics.
///
/// ```
/// use regex_automata::{DFA, DenseDFA};
///
/// # fn example() -> Result<(), regex_automata::Error> {
/// let dfa = DenseDFA::new("foo[0-9]+")?;
/// assert_eq!(Some(8), dfa.find(b"foo12345"));
///
/// // Even though a match is found after reading the first byte (`a`),
/// // the leftmost first match semantics demand that we find the earliest
/// // match that prefers earlier parts of the pattern over latter parts.
/// let dfa = DenseDFA::new("abc|a")?;
/// assert_eq!(Some(3), dfa.find(b"abc"));
/// # Ok(()) }; example().unwrap()
/// ```
#[inline]
fn find(&self, bytes: &[u8]) -> Option<usize> {
self.find_at(bytes, 0)
}
/// Returns the start offset of the longest match in reverse, by searching
/// from the end of the input towards the start of the input. If no match
/// exists, then `None` is returned. In other words, this has the same
/// match semantics as `find`, but in reverse.
///
/// # Example
///
/// This example shows how to use this method with a
/// [`DenseDFA`](enum.DenseDFA.html). In particular, this routine
/// is principally useful when used in conjunction with the
/// [`dense::Builder::reverse`](dense/struct.Builder.html#method.reverse)
/// configuration knob. In general, it's unlikely to be correct to use both
/// `find` and `rfind` with the same DFA since any particular DFA will only
/// support searching in one direction.
///
/// ```
/// use regex_automata::{dense, DFA};
///
/// # fn example() -> Result<(), regex_automata::Error> {
/// let dfa = dense::Builder::new().reverse(true).build("foo[0-9]+")?;
/// assert_eq!(Some(0), dfa.rfind(b"foo12345"));
/// # Ok(()) }; example().unwrap()
/// ```
#[inline]
fn rfind(&self, bytes: &[u8]) -> Option<usize> {
self.rfind_at(bytes, bytes.len())
}
/// Returns the same as `is_match`, but starts the search at the given
/// offset.
///
/// The significance of the starting point is that it takes the surrounding
/// context into consideration. For example, if the DFA is anchored, then
/// a match can only occur when `start == 0`.
#[inline]
fn is_match_at(&self, bytes: &[u8], start: usize) -> bool {
if self.is_anchored() && start > 0 {
return false;
}
let mut state = self.start_state();
if self.is_match_or_dead_state(state) {
return self.is_match_state(state);
}
for &b in bytes[start..].iter() {
state = unsafe { self.next_state_unchecked(state, b) };
if self.is_match_or_dead_state(state) {
return self.is_match_state(state);
}
}
false
}
/// Returns the same as `shortest_match`, but starts the search at the
/// given offset.
///
/// The significance of the starting point is that it takes the surrounding
/// context into consideration. For example, if the DFA is anchored, then
/// a match can only occur when `start == 0`.
#[inline]
fn shortest_match_at(&self, bytes: &[u8], start: usize) -> Option<usize> {
if self.is_anchored() && start > 0 {
return None;
}
let mut state = self.start_state();
if self.is_match_or_dead_state(state) {
return if self.is_dead_state(state) { None } else { Some(start) };
}
for (i, &b) in bytes[start..].iter().enumerate() {
state = unsafe { self.next_state_unchecked(state, b) };
if self.is_match_or_dead_state(state) {
return if self.is_dead_state(state) {
None
} else {
Some(start + i + 1)
};
}
}
None
}
/// Returns the same as `find`, but starts the search at the given
/// offset.
///
/// The significance of the starting point is that it takes the surrounding
/// context into consideration. For example, if the DFA is anchored, then
/// a match can only occur when `start == 0`.
#[inline]
fn find_at(&self, bytes: &[u8], start: usize) -> Option<usize> {
if self.is_anchored() && start > 0 {
return None;
}
let mut state = self.start_state();
let mut last_match = if self.is_dead_state(state) {
return None;
} else if self.is_match_state(state) {
Some(start)
} else {
None
};
for (i, &b) in bytes[start..].iter().enumerate() {
state = unsafe { self.next_state_unchecked(state, b) };
if self.is_match_or_dead_state(state) {
if self.is_dead_state(state) {
return last_match;
}
last_match = Some(start + i + 1);
}
}
last_match
}
/// Returns the same as `rfind`, but starts the search at the given
/// offset.
///
/// The significance of the starting point is that it takes the surrounding
/// context into consideration. For example, if the DFA is anchored, then
/// a match can only occur when `start == bytes.len()`.
#[inline(never)]
fn rfind_at(&self, bytes: &[u8], start: usize) -> Option<usize> {
if self.is_anchored() && start < bytes.len() {
return None;
}
let mut state = self.start_state();
let mut last_match = if self.is_dead_state(state) {
return None;
} else if self.is_match_state(state) {
Some(start)
} else {
None
};
for (i, &b) in bytes[..start].iter().enumerate().rev() {
state = unsafe { self.next_state_unchecked(state, b) };
if self.is_match_or_dead_state(state) {
if self.is_dead_state(state) {
return last_match;
}
last_match = Some(i);
}
}
last_match
}
}
impl<'a, T: DFA> DFA for &'a T {
type ID = T::ID;
#[inline]
fn start_state(&self) -> Self::ID {
(**self).start_state()
}
#[inline]
fn is_match_state(&self, id: Self::ID) -> bool {
(**self).is_match_state(id)
}
#[inline]
fn is_match_or_dead_state(&self, id: Self::ID) -> bool {
(**self).is_match_or_dead_state(id)
}
#[inline]
fn is_dead_state(&self, id: Self::ID) -> bool {
(**self).is_dead_state(id)
}
#[inline]
fn is_anchored(&self) -> bool {
(**self).is_anchored()
}
#[inline]
fn next_state(&self, current: Self::ID, input: u8) -> Self::ID {
(**self).next_state(current, input)
}
#[inline]
unsafe fn next_state_unchecked(
&self,
current: Self::ID,
input: u8,
) -> Self::ID {
(**self).next_state_unchecked(current, input)
}
}