1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
// Copyright 2022 Protocol Labs.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.

//! # Hole Punching Tutorial
//!
//! This tutorial shows hands-on how to overcome firewalls and NATs with libp2p's hole punching
//! mechanism. Before we get started, please read the [blog
//! post](https://blog.ipfs.io/2022-01-20-libp2p-hole-punching/) to familiarize yourself with libp2p's hole
//! punching mechanism on a conceptual level.
//!
//! We will be using the [Circuit Relay v2](crate::relay::v2) and the [Direct Connection
//! Upgrade through Relay (DCUtR)](crate::dcutr) protocol.
//!
//! You will need 3 machines for this tutorial:
//!
//! - A relay server:
//!    - Any public server will do, e.g. a cloud provider VM.
//! - A listening client:
//!    - Any computer connected to the internet, but not reachable from outside its own network,
//!      works.
//!    - This can e.g. be your friends laptop behind their router (firewall + NAT).
//!    - This can e.g. be some cloud provider VM, shielded from incoming connections e.g. via
//!      Linux's UFW on the same machine.
//!    - Don't use a machine that is in the same network as the dialing client. (This would require
//!      NAT hairpinning.)
//! - A dialing client:
//!    - Like the above, any computer connected to the internet, but not reachable from the outside.
//!    - Your local machine will likely fulfill these requirements.
//!
//! ## Setting up the relay server
//!
//! Hole punching requires a public relay node for the two private nodes to coordinate their hole
//! punch via. For that we need a public server somewhere in the Internet. In case you don't have
//! one already, any cloud provider VM will do.
//!
//! Either on the server directly, or on your local machine, compile the example relay server:
//!
//! ``` bash
//! ## Inside the rust-libp2p repository.
//! cargo build --example relay_v2 -p libp2p-relay
//! ```
//!
//! You can find the binary at `target/debug/examples/relay_v2`. In case you built it locally, copy
//! it to your server.
//!
//! On your server, start the relay server binary:
//!
//! ``` bash
//! ./relay_v2 --port 4001 --secret-key-seed 0
//! ```
//!
//! Now let's make sure that the server is public, in other words let's make sure one can reach it
//! through the Internet. First, either manually replace `$RELAY_SERVER_IP` in the following
//! commands or `export RELAY_SERVER_IP=ipaddr` with the appropriate relay server `ipaddr` in
//! the dailing client and listening client.
//!
//! Now, from the dialing client:
//!
//! 1. Test that you can connect on Layer 3 (IP).
//!
//!    ``` bash
//!    ping $RELAY_SERVER_IP
//!    ```
//!
//! 2. Test that you can connect on Layer 4 (TCP).
//!
//!    ``` bash
//!    telnet $RELAY_SERVER_IP 4001
//!    ```
//!
//! 3. Test that you can connect via libp2p using [`libp2p-lookup`](https://github.com/mxinden/libp2p-lookup).
//!
//!    ``` bash
//!    ## For IPv4
//!    libp2p-lookup direct --address /ip4/$RELAY_SERVER_IP/tcp/4001
//!    ## For IPv6
//!    libp2p-lookup direct --address /ip6/$RELAY_SERVER_IP/tcp/4001
//!    ```
//!
//! The libp2p-lookup output should look something like:
//!
//!    ``` bash
//!    $ libp2p-lookup direct --address /ip4/111.11.111.111/tcp/4001
//!    Lookup for peer with id PeerId("12D3KooWDpJ7As7BWAwRMfu1VU2WCqNjvq387JEYKDBj4kx6nXTN") succeeded.
//!
//!    Protocol version: "/TODO/0.0.1"
//!    Agent version: "rust-libp2p/0.36.0"
//!    Observed address: "/ip4/22.222.222.222/tcp/39212"
//!    Listen addresses:
//!            - "/ip4/127.0.0.1/tcp/4001"
//!            - "/ip4/111.11.111.111/tcp/4001"
//!            - "/ip4/10.48.0.5/tcp/4001"
//!            - "/ip4/10.124.0.2/tcp/4001"
//!    Protocols:
//!            - "/libp2p/circuit/relay/0.2.0/hop"
//!            - "/ipfs/ping/1.0.0"
//!            - "/ipfs/id/1.0.0"
//!            - "/ipfs/id/push/1.0.0"
//!    ```
//!
//! ## Setting up the listening client
//!
//! Either on the listening client machine directly, or on your local machine, compile the example
//! DCUtR client:
//!
//! ``` bash
//! ## Inside the rust-libp2p repository.
//! cargo build --example client -p libp2p-dcutr
//! ```
//!
//! You can find the binary at `target/debug/examples/client`. In case you built it locally, copy
//! it to your listening client machine.
//!
//! On the listening client machine:
//!
//! ``` bash
//! RUST_LOG=info ./client --secret-key-seed 1 --mode listen --relay-address /ip4/$RELAY_SERVER_IP/tcp/4001/p2p/12D3KooWDpJ7As7BWAwRMfu1VU2WCqNjvq387JEYKDBj4kx6nXTN
//!
//! [2022-05-11T10:38:52Z INFO  client] Local peer id: PeerId("XXX")
//! [2022-05-11T10:38:52Z INFO  client] Listening on "/ip4/127.0.0.1/tcp/44703"
//! [2022-05-11T10:38:52Z INFO  client] Listening on "/ip4/XXX/tcp/44703"
//! [2022-05-11T10:38:54Z INFO  client] Relay told us our public address: "/ip4/XXX/tcp/53160"
//! [2022-05-11T10:38:54Z INFO  client] Told relay its public address.
//! [2022-05-11T10:38:54Z INFO  client] Relay accepted our reservation request.
//! [2022-05-11T10:38:54Z INFO  client] Listening on "/ip4/$RELAY_SERVER_IP/tcp/4001/p2p/12D3KooWDpJ7As7BWAwRMfu1VU2WCqNjvq387JEYKDBj4kx6nXTN/p2p-circuit/p2p/XXX"
//! ```
//!
//! Now let's make sure that the listening client is not public, in other words let's make sure one
//! can not reach it directly through the Internet. From the dialing client test that you can not
//! connect on Layer 4 (TCP):
//!
//! ``` bash
//! telnet $LISTENING_CLIENT_IP_OBSERVED_BY_RELAY 53160
//! ```
//!
//! ## Connecting to the listening client from the dialing client
//!
//! ``` bash
//! RUST_LOG=info ./client --secret-key-seed 2 --mode dial --relay-address /ip4/$RELAY_SERVER_IP/tcp/4001/p2p/12D3KooWDpJ7As7BWAwRMfu1VU2WCqNjvq387JEYKDBj4kx6nXTN --remote-peer-id 12D3KooWPjceQrSwdWXPyLLeABRXmuqt69Rg3sBYbU1Nft9HyQ6X
//! ```
//!
//! You should see the following logs appear:
//!
//! 1. The dialing client establishing a relayed connection to the listening client via the relay
//!    server. Note the [`/p2p-circuit` protocol](crate::multiaddr::Protocol::P2pCircuit) in the
//!    [`Multiaddr`](crate::Multiaddr).
//!
//!    ``` ignore
//!    [2022-01-30T12:54:10Z INFO  client] Established connection to PeerId("12D3KooWPjceQrSwdWXPyLLeABRXmuqt69Rg3sBYbU1Nft9HyQ6X") via Dialer { address: "/ip4/$RELAY_PEER_ID/tcp/4001/p2p/12D3KooWDpJ7As7BWAwRMfu1VU2WCqNjvq387JEYKDBj4kx6nXTN/p2p-circuit/p2p/12D3KooWPjceQrSwdWXPyLLeABRXmuqt69Rg3sBYbU1Nft9HyQ6X", role_override: Dialer }
//!    ```
//!
//! 2. The listening client initiating a direct connection upgrade for the new relayed connection.
//!    Reported by [`dcutr`](crate::dcutr) through
//!    [`Event::RemoteInitiatedDirectConnectionUpgrade`](crate::dcutr::behaviour::Event::RemoteInitiatedDirectConnectionUpgrade).
//!
//!    ``` ignore
//!    [2022-01-30T12:54:11Z INFO  client] RemoteInitiatedDirectConnectionUpgrade { remote_peer_id: PeerId("12D3KooWPjceQrSwdWXPyLLeABRXmuqt69Rg3sBYbU1Nft9HyQ6X"), remote_relayed_addr: "/ip4/$RELAY_PEER_ID/tcp/4001/p2p/12D3KooWDpJ7As7BWAwRMfu1VU2WCqNjvq387JEYKDBj4kx6nXTN/p2p-circuit/p2p/12D3KooWPjceQrSwdWXPyLLeABRXmuqt69Rg3sBYbU1Nft9HyQ6X" }
//!    ```
//!
//! 3. The direct connection upgrade, also known as hole punch, succeeding. Reported by
//!    [`dcutr`](crate::dcutr) through
//!    [`Event::RemoteInitiatedDirectConnectionUpgrade`](crate::dcutr::behaviour::Event::DirectConnectionUpgradeSucceeded).
//!
//!    ``` ignore
//!    [2022-01-30T12:54:11Z INFO  client] DirectConnectionUpgradeSucceeded { remote_peer_id: PeerId("12D3KooWPjceQrSwdWXPyLLeABRXmuqt69Rg3sBYbU1Nft9HyQ6X") }
//!    ```