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// Copyright 2019 Parity Technologies (UK) Ltd.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
use crate::{protocol, PROTOCOL_NAME};
use futures::future::BoxFuture;
use futures::prelude::*;
use futures_timer::Delay;
use libp2p_core::upgrade::ReadyUpgrade;
use libp2p_core::{upgrade::NegotiationError, UpgradeError};
use libp2p_swarm::handler::{
ConnectionEvent, DialUpgradeError, FullyNegotiatedInbound, FullyNegotiatedOutbound,
};
use libp2p_swarm::{
ConnectionHandler, ConnectionHandlerEvent, ConnectionHandlerUpgrErr, KeepAlive,
NegotiatedSubstream, SubstreamProtocol,
};
use std::collections::VecDeque;
use std::{
error::Error,
fmt, io,
num::NonZeroU32,
task::{Context, Poll},
time::Duration,
};
use void::Void;
/// The configuration for outbound pings.
#[derive(Debug, Clone)]
pub struct Config {
/// The timeout of an outbound ping.
timeout: Duration,
/// The duration between the last successful outbound or inbound ping
/// and the next outbound ping.
interval: Duration,
/// The maximum number of failed outbound pings before the associated
/// connection is deemed unhealthy, indicating to the `Swarm` that it
/// should be closed.
max_failures: NonZeroU32,
/// Whether the connection should generally be kept alive unless
/// `max_failures` occur.
keep_alive: bool,
}
impl Config {
/// Creates a new [`Config`] with the following default settings:
///
/// * [`Config::with_interval`] 15s
/// * [`Config::with_timeout`] 20s
/// * [`Config::with_max_failures`] 1
/// * [`Config::with_keep_alive`] false
///
/// These settings have the following effect:
///
/// * A ping is sent every 15 seconds on a healthy connection.
/// * Every ping sent must yield a response within 20 seconds in order to
/// be successful.
/// * A single ping failure is sufficient for the connection to be subject
/// to being closed.
/// * The connection may be closed at any time as far as the ping protocol
/// is concerned, i.e. the ping protocol itself does not keep the
/// connection alive.
pub fn new() -> Self {
Self {
timeout: Duration::from_secs(20),
interval: Duration::from_secs(15),
max_failures: NonZeroU32::new(1).expect("1 != 0"),
keep_alive: false,
}
}
/// Sets the ping timeout.
pub fn with_timeout(mut self, d: Duration) -> Self {
self.timeout = d;
self
}
/// Sets the ping interval.
pub fn with_interval(mut self, d: Duration) -> Self {
self.interval = d;
self
}
/// Sets the maximum number of consecutive ping failures upon which the remote
/// peer is considered unreachable and the connection closed.
pub fn with_max_failures(mut self, n: NonZeroU32) -> Self {
self.max_failures = n;
self
}
/// Sets whether the ping protocol itself should keep the connection alive,
/// apart from the maximum allowed failures.
///
/// By default, the ping protocol itself allows the connection to be closed
/// at any time, i.e. in the absence of ping failures the connection lifetime
/// is determined by other protocol handlers.
///
/// If the maximum number of allowed ping failures is reached, the
/// connection is always terminated as a result of [`ConnectionHandler::poll`]
/// returning an error, regardless of the keep-alive setting.
#[deprecated(
since = "0.40.0",
note = "Use `libp2p::swarm::behaviour::KeepAlive` if you need to keep connections alive unconditionally."
)]
pub fn with_keep_alive(mut self, b: bool) -> Self {
self.keep_alive = b;
self
}
}
impl Default for Config {
fn default() -> Self {
Self::new()
}
}
/// The successful result of processing an inbound or outbound ping.
#[derive(Debug)]
pub enum Success {
/// Received a ping and sent back a pong.
Pong,
/// Sent a ping and received back a pong.
///
/// Includes the round-trip time.
Ping { rtt: Duration },
}
/// An outbound ping failure.
#[derive(Debug)]
pub enum Failure {
/// The ping timed out, i.e. no response was received within the
/// configured ping timeout.
Timeout,
/// The peer does not support the ping protocol.
Unsupported,
/// The ping failed for reasons other than a timeout.
Other {
error: Box<dyn std::error::Error + Send + 'static>,
},
}
impl fmt::Display for Failure {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
match self {
Failure::Timeout => f.write_str("Ping timeout"),
Failure::Other { error } => write!(f, "Ping error: {}", error),
Failure::Unsupported => write!(f, "Ping protocol not supported"),
}
}
}
impl Error for Failure {
fn source(&self) -> Option<&(dyn Error + 'static)> {
match self {
Failure::Timeout => None,
Failure::Other { error } => Some(&**error),
Failure::Unsupported => None,
}
}
}
/// Protocol handler that handles pinging the remote at a regular period
/// and answering ping queries.
///
/// If the remote doesn't respond, produces an error that closes the connection.
pub struct Handler {
/// Configuration options.
config: Config,
/// The timer used for the delay to the next ping as well as
/// the ping timeout.
timer: Delay,
/// Outbound ping failures that are pending to be processed by `poll()`.
pending_errors: VecDeque<Failure>,
/// The number of consecutive ping failures that occurred.
///
/// Each successful ping resets this counter to 0.
failures: u32,
/// The outbound ping state.
outbound: Option<OutboundState>,
/// The inbound pong handler, i.e. if there is an inbound
/// substream, this is always a future that waits for the
/// next inbound ping to be answered.
inbound: Option<PongFuture>,
/// Tracks the state of our handler.
state: State,
}
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
enum State {
/// We are inactive because the other peer doesn't support ping.
Inactive {
/// Whether or not we've reported the missing support yet.
///
/// This is used to avoid repeated events being emitted for a specific connection.
reported: bool,
},
/// We are actively pinging the other peer.
Active,
}
impl Handler {
/// Builds a new [`Handler`] with the given configuration.
pub fn new(config: Config) -> Self {
Handler {
config,
timer: Delay::new(Duration::new(0, 0)),
pending_errors: VecDeque::with_capacity(2),
failures: 0,
outbound: None,
inbound: None,
state: State::Active,
}
}
fn on_dial_upgrade_error(
&mut self,
DialUpgradeError { error, .. }: DialUpgradeError<
<Self as ConnectionHandler>::OutboundOpenInfo,
<Self as ConnectionHandler>::OutboundProtocol,
>,
) {
self.outbound = None; // Request a new substream on the next `poll`.
let error = match error {
ConnectionHandlerUpgrErr::Upgrade(UpgradeError::Select(NegotiationError::Failed)) => {
debug_assert_eq!(self.state, State::Active);
self.state = State::Inactive { reported: false };
return;
}
// Note: This timeout only covers protocol negotiation.
ConnectionHandlerUpgrErr::Timeout => Failure::Timeout,
e => Failure::Other { error: Box::new(e) },
};
self.pending_errors.push_front(error);
}
}
impl ConnectionHandler for Handler {
type InEvent = Void;
type OutEvent = crate::Result;
type Error = Failure;
type InboundProtocol = ReadyUpgrade<&'static [u8]>;
type OutboundProtocol = ReadyUpgrade<&'static [u8]>;
type OutboundOpenInfo = ();
type InboundOpenInfo = ();
fn listen_protocol(&self) -> SubstreamProtocol<ReadyUpgrade<&'static [u8]>, ()> {
SubstreamProtocol::new(ReadyUpgrade::new(PROTOCOL_NAME), ())
}
fn on_behaviour_event(&mut self, _: Void) {}
fn connection_keep_alive(&self) -> KeepAlive {
if self.config.keep_alive {
KeepAlive::Yes
} else {
KeepAlive::No
}
}
fn poll(
&mut self,
cx: &mut Context<'_>,
) -> Poll<ConnectionHandlerEvent<ReadyUpgrade<&'static [u8]>, (), crate::Result, Self::Error>>
{
match self.state {
State::Inactive { reported: true } => {
return Poll::Pending; // nothing to do on this connection
}
State::Inactive { reported: false } => {
self.state = State::Inactive { reported: true };
return Poll::Ready(ConnectionHandlerEvent::Custom(Err(Failure::Unsupported)));
}
State::Active => {}
}
// Respond to inbound pings.
if let Some(fut) = self.inbound.as_mut() {
match fut.poll_unpin(cx) {
Poll::Pending => {}
Poll::Ready(Err(e)) => {
log::debug!("Inbound ping error: {:?}", e);
self.inbound = None;
}
Poll::Ready(Ok(stream)) => {
// A ping from a remote peer has been answered, wait for the next.
self.inbound = Some(protocol::recv_ping(stream).boxed());
return Poll::Ready(ConnectionHandlerEvent::Custom(Ok(Success::Pong)));
}
}
}
loop {
// Check for outbound ping failures.
if let Some(error) = self.pending_errors.pop_back() {
log::debug!("Ping failure: {:?}", error);
self.failures += 1;
// Note: For backward-compatibility, with configured
// `max_failures == 1`, the first failure is always "free"
// and silent. This allows peers who still use a new substream
// for each ping to have successful ping exchanges with peers
// that use a single substream, since every successful ping
// resets `failures` to `0`, while at the same time emitting
// events only for `max_failures - 1` failures, as before.
if self.failures > 1 || self.config.max_failures.get() > 1 {
if self.failures >= self.config.max_failures.get() {
log::debug!("Too many failures ({}). Closing connection.", self.failures);
return Poll::Ready(ConnectionHandlerEvent::Close(error));
}
return Poll::Ready(ConnectionHandlerEvent::Custom(Err(error)));
}
}
// Continue outbound pings.
match self.outbound.take() {
Some(OutboundState::Ping(mut ping)) => match ping.poll_unpin(cx) {
Poll::Pending => {
if self.timer.poll_unpin(cx).is_ready() {
self.pending_errors.push_front(Failure::Timeout);
} else {
self.outbound = Some(OutboundState::Ping(ping));
break;
}
}
Poll::Ready(Ok((stream, rtt))) => {
self.failures = 0;
self.timer.reset(self.config.interval);
self.outbound = Some(OutboundState::Idle(stream));
return Poll::Ready(ConnectionHandlerEvent::Custom(Ok(Success::Ping {
rtt,
})));
}
Poll::Ready(Err(e)) => {
self.pending_errors
.push_front(Failure::Other { error: Box::new(e) });
}
},
Some(OutboundState::Idle(stream)) => match self.timer.poll_unpin(cx) {
Poll::Pending => {
self.outbound = Some(OutboundState::Idle(stream));
break;
}
Poll::Ready(()) => {
self.timer.reset(self.config.timeout);
self.outbound =
Some(OutboundState::Ping(protocol::send_ping(stream).boxed()));
}
},
Some(OutboundState::OpenStream) => {
self.outbound = Some(OutboundState::OpenStream);
break;
}
None => {
self.outbound = Some(OutboundState::OpenStream);
let protocol = SubstreamProtocol::new(ReadyUpgrade::new(PROTOCOL_NAME), ())
.with_timeout(self.config.timeout);
return Poll::Ready(ConnectionHandlerEvent::OutboundSubstreamRequest {
protocol,
});
}
}
}
Poll::Pending
}
fn on_connection_event(
&mut self,
event: ConnectionEvent<
Self::InboundProtocol,
Self::OutboundProtocol,
Self::InboundOpenInfo,
Self::OutboundOpenInfo,
>,
) {
match event {
ConnectionEvent::FullyNegotiatedInbound(FullyNegotiatedInbound {
protocol: stream,
..
}) => {
self.inbound = Some(protocol::recv_ping(stream).boxed());
}
ConnectionEvent::FullyNegotiatedOutbound(FullyNegotiatedOutbound {
protocol: stream,
..
}) => {
self.timer.reset(self.config.timeout);
self.outbound = Some(OutboundState::Ping(protocol::send_ping(stream).boxed()));
}
ConnectionEvent::DialUpgradeError(dial_upgrade_error) => {
self.on_dial_upgrade_error(dial_upgrade_error)
}
ConnectionEvent::AddressChange(_) | ConnectionEvent::ListenUpgradeError(_) => {}
}
}
}
type PingFuture = BoxFuture<'static, Result<(NegotiatedSubstream, Duration), io::Error>>;
type PongFuture = BoxFuture<'static, Result<NegotiatedSubstream, io::Error>>;
/// The current state w.r.t. outbound pings.
enum OutboundState {
/// A new substream is being negotiated for the ping protocol.
OpenStream,
/// The substream is idle, waiting to send the next ping.
Idle(NegotiatedSubstream),
/// A ping is being sent and the response awaited.
Ping(PingFuture),
}