Enum sc_consensus::block_import::StateAction
source · pub enum StateAction<Block: BlockT, Transaction> {
ApplyChanges(StorageChanges<Block, Transaction>),
Execute,
ExecuteIfPossible,
Skip,
}
Expand description
Defines how a new state is computed for a given imported block.
Variants§
ApplyChanges(StorageChanges<Block, Transaction>)
Apply precomputed changes coming from block execution or state sync.
Execute
Execute block body (required) and compute state.
ExecuteIfPossible
Execute block body if parent state is available and compute state.
Skip
Don’t execute or import state.
Implementations§
source§impl<Block: BlockT, Transaction> StateAction<Block, Transaction>
impl<Block: BlockT, Transaction> StateAction<Block, Transaction>
sourcepub fn skip_execution_checks(&self) -> bool
pub fn skip_execution_checks(&self) -> bool
Check if execution checks that require runtime calls should be skipped.
Auto Trait Implementations§
impl<Block, Transaction> RefUnwindSafe for StateAction<Block, Transaction>where Transaction: RefUnwindSafe, <Block as Block>::Hash: RefUnwindSafe,
impl<Block, Transaction> Send for StateAction<Block, Transaction>where Transaction: Send,
impl<Block, Transaction> Sync for StateAction<Block, Transaction>where Transaction: Sync,
impl<Block, Transaction> Unpin for StateAction<Block, Transaction>where Transaction: Unpin, <Block as Block>::Hash: Unpin,
impl<Block, Transaction> UnwindSafe for StateAction<Block, Transaction>where Transaction: UnwindSafe, <Block as Block>::Hash: UnwindSafe,
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